Mouse Teaches Social Responsibility Through Video Games and Engineering

Excerpt from Metro (June 27, 2016):

“Video games tend to get a bad rap: They promote violence, limit physical activity and turn young minds to mush.

That’s a pretty reductive assessment, suggests Marc Lesser, senior director of learning design at Mouse, a NYC-based youth program with a mission to use video games, and technology in general, as a ‘force of good.'”

Read the full article here